CoreWeave @ Siggraph 2023CoreWeave @ Siggraph 2023CoreWeave @ Siggraph 2023
CoreWeave

CoreWeave @ Siggraph 2023

Event details

Siggraph 2023

Location
Mac Moore
Director of Media & Entertainment
,
CoreWeave (formerly Conductor)
Location
Paul Cutslinger
Director of Omniverse Exchange
,
NVIDIA
Location
Cameron Slayden
CEO
,
Microverse Studios
Location
Doug Appleton
Chief Creative Director
,
Perception
Location
Nic Cabana
Co-Creative Director, Head Creative Services EMEA
,
Claynosaurz
Location
Martin Mayer
Head Creative Services EMEA
,
Foundry
Location
Los Angeles, CA
Schedule

Aug 5, 2023

8:00 pm

August

5

 — 

Aug 9, 2023

Location

We’re super excited to be heading to Los Angeles for Siggraph 2023 and would love the opportunity to meet with YOU in person.

The CoreWeave and Conductor team will be at Booth #122, where we’ll be running demos and presentations on our mini-theatre from Perception, Microverse Studio, NVIDIA, Foundry, to name a few; plus, showcasing the latest updates on Conductor.

Want to set up a time to meet with us at the show to talk about how your VFX or animation studio could take your rendering to the next level? Fill out this form, and our team will coordinate schedules with you!

It’s not too late to attend Siggraph! Use our code COR1212 at checkout for a complimentary exhibition (only) pass. Get your free exhibition pass here.

Know you can’t make it and want to still follow along? You can checkout #CWSiggraph23 to keep up with what our crew is up to live from the show floor.

Stay tuned for future updates to this page including our finalized Booth Mini-Theatre Presentation Schedule!

Speaking Schedules

Birds of a Feather Talks

Going Cloud Native BoF

Tuesday, August 8th
10:00 am - 11:30 am
Room 501  

Join a continued participant-driven discussion in the "unconference" format, with key representatives from the graphics community who will compare experiences and explore techniques related to pushing the production pipeline and correlated resources toward the cloud.

This session will focus on peer-to-peer learning, collaboration and creativity, and high-value topics and ideas raised during the session will set the agenda of an ongoing Speaker Series in the Discord-based Cloud Native Studios user group

Real-time Rendering in Production

Wednesday, August 9th
1:00 pm - 2:00 pm
Room 512 

Real-time rendering technologies have become increasingly relevant for VFX & Animation. This BoF focuses on core challenges related to the scalability, reliability, and architecture of real-time rendering pipelines across on-prem and cloud environments

Speakers

Mac Moore
Mac Moore
CoreWeave (formerly Conductor)
Director of Media & Entertainment

Mac Moore is the Director of Media & Entertainment at CoreWeave. Mac was previously the CEO of Conductor, a cloud computing SaaS platform for Visual Effects and Animation, and helped lead its acquisition by CoreWeave in January 2023. He works with key partnerships and major studios in the VFX and M&E space to help connect artists with solutions from rendering to the full cycle of cloud workflow requirements.

Connect on LinkedIn

Paul Cutslinger
Paul Cutslinger
NVIDIA
Director of Omniverse Exchange

Paul Cutsinger is director of Omniverse Exchange at NVIDIA where he’s focused on tooling for real time, true to reality simulation. With a career spanning Amazon, Disney, and Microsoft, Paul’s work centers on enabling creators take their ideas into production.

Cameron Slayden
Cameron Slayden
Microverse Studios
CEO

Cameron Slayden has produced scientific visualization since 1998, having produced illustrations and animations for universities, scientific journals, and documentary series for History, Discovery, and National Geographic. His company, Microverse Studios, is primarily dedicated to producing molecular and cellular animations for the pharmaceutical and biotech industries. His greatest joy is riding the cutting edge of biological discovery and making the unfolding biological singularity accessible to the world. Cameron has a master’s degree in medical illustration from Augusta University and lives in Jacksonville, Florida, where he strives to bring an air of respectability to the term “Florida Man.”

Doug Appleton
Doug Appleton
Perception
Chief Creative Director

Doug Appleton is Perception’s Chief Creative Director and resident VFX wizard. Doug has grown with the team from their early days and has continued to flourish up the hierarchy. His skill in successfully executing a diverse array of projects in the world of motion is matched only by his curiosity of the technology itself.

Doug’s projects have ranged from detailed UX interface projects for high profile security clients, to lead director on title sequences for Loki, Avengers: Endgame, Black Panther, and WandaVision, which earned an Emmy nomination for Outstanding Main Title Design in the 2021 Emmy Awards. As a director, he works with his team and clients to problem solve as a unit, encouraging collaboration and confidence.

Nic Cabana
Nic Cabana
Claynosaurz
Co-Creative Director, Head Creative Services EMEA

Nic is an Annie Award-nominated animator, whose involvement in animation and visual effects spans the last decade. His work is featured in franchises including Jurassic World, Game of Thrones, The Suicide Squad, Fantastic Beasts, and Marvel Cinematic Universe. He has been part of multiple Academy Award-nominated teams and has supervised animation on Game of Thrones, Fantastic Beasts 2, Paddington 2, and most recently HBO’s Dark Materials series.

Nic has also directed animation for music videos including Kaytranada’s Lite Spots, which garnered critical acclaim and was considered one of the best music videos of the year by Rolling Stones magazine.

Martin Mayer
Martin Mayer
Foundry
Head Creative Services EMEA

Martin is a versatile artist, focusing on 3D animation, and head’s up Foundry’s EMEA Creative Services. His work is a blend of traditional analog techniques with digital. Martin truly enjoys all the facets of production: from creative to technical.

Martin’s work includes numerous commercials; a variety of motion graphics activations and several documentaries for Discovery World, Discovery US, History US and Canada and the BBC. He has worked as an Art Director in advertising and has taught in colleges in Canada and Mexico.

Meet with us:

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Home v2,
Product - GPU Compute,
Product - Virtual Servers,
Solution - Pixel Streaming,
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Product - VFX,
Product - Kubernetes,
Product - Concierge Render,
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