Episode 8: AI Cloud Essentials Podcast
AI-powered engineering is transforming how organizations accelerate simulation, testing, and decision-making across automotive, manufacturing, robotics, and scientific AI. In this episode of AI Cloud Essentials, Richard Ahlfeld, SVP for Physical and Scientific AI at CoreWeave, joins host Ritu Jyoti to discuss how AI is helping teams move faster by combining simulation with real-world testing.
Learn how transformer models improve physical simulations, where AI is driving the most impact today, and what it takes to scale AI-powered engineering workflows in production.
In this session, you’ll learn:
- How AI accelerates engineering and simulation workflows
- Why combining simulation and real-world testing improves outcomes
- Key use cases across automotive, manufacturing, and robotics
- Practical lessons for scaling physical and scientific AI
Podcast Guests:
Richard Ahlfeld, SVP for Physical and Scientific AI, CoreWeave
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And it came back with very perfect prediction within the design space, the data that we had. I
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was like, wow, that was quite easy. AI has made great progress over the last couple of years, not
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just in language models, but also in physical simulations, robotics, automotive and industrial
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manufacturing. It's only been really in the last, let's say, six months that I think this space has
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gotten really exciting. And you can create foundational physics models that predict
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simulation runs without having to do them. In this episode of AI Cloud Essentials, I sit down with
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Richard, who leads physical AI or VIF, and we talk about the rapidly evolving innovations in this
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field. Sometimes you have to get out of the AI space to make actual progress. Don't miss
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this conversation.
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Hello everyone! Welcome to season two of the AI Cloud Essentials, a podcast series brought to you
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by Corby. Today we are in episode two and I'm super excited because I'm joined by Richard and
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we are going to talk about how AI is breaking into the physical world out of the digital
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terminal, into the physical world. So welcome, Richard. Uh, let's kick things off with your
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journey in this area. How did you get into the physical simulation? What is so exciting about it?
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Would love to hear your perspective on it. Thanks. First of all, great to be here. I probably got into
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the whole AI for physics and physical systems long before ChatGPT, long before it was one of the
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biggest topics to talk about at the world's leading conferences. Some people might say, I've
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been too early. I think I just wasn't the right place half a decade too early. So I
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started a company right out of university. I was a PhD student at Imperial College in London
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Researching how to optimize aircraft engines with Rolls-Royce. I had a little stint at NASA where I
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worked on the Mars rocket trying to optimize that, and then did a research project, actually in
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Stanford, where I was supposed to model turbulence. And few people know turbulence is one of the most
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difficult problems in the world. It's almost impossible to solve, and I couldn't solve it
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either. Big surprise. And so I cheated. I used AI. This was in 2016. It was a big conference in
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Stanford. The world's smartest people were there. Nobody could figure out these equations. And I was
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like, you know what I'm going to do? I'm gonna take a little bit of data from some real wind tunnel.
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I'm going to fit a deep neural network on this, and I'm going to see what this predicts. And it
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came back with very perfect prediction within the design space, the data that we had. And I was like,
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wow, that was quite easy. Like this is one of the hardest problems in the world. And with a couple
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of lines of code and a little bit of training, I could suddenly solve it. When I say I. AI could
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suddenly solve it. And so that's I was hooked, I got in, I was like amazing. I'm gonna from now on
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work on AI for science and engineering. And so I did. Awesome. That was
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really your aha moment. Right. So that this is going to be something really transformative. So
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I've been reading a lot about some of your successes and proven wins and case specifics. It
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would be fantastic to hear, for example, if you could talk about some of the use cases where it
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really transformed the aha moment that you just talked about and how usage of those data and how
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those physical simulations really solving the problem. So I think it's fair to say that I've
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tried everything you can with AI in engineering, literally everything. Right. Like when you, I
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started a startup or my company with a main idea I want to do AI in science and AI in science is
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everything. Einsteins is aerospace engineering, rocket engineering. It's automotive, it's pharma,
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it's robotics. It's, um, trying to figure out new medical equipment. And over the last nine years,
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I've literally tried everything. And one of the first things that I was really excited
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by is the fact that physical simulations, the tools that large engineering companies use to
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avoid prototyping something and trying to understand just how they work in the virtual
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world before building something, tend to be very compute intensive, and then tend to take a very
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long time. Right at the beginning, we used dynamic graph neural networks and they were very
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impressive. You could very quickly impress a VP of engineering that he could run a simulation 10,000
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times faster than they could ever do it before. And it was impressive. But the problem was that
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the economics of training versus inference didn't quite work out. People needed to train
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1500 2000 simulations to essentially predict one simulation run, and then realize that
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that didn't quite work because they had changed the design too much out of the learning space, and
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so they couldn't actually predict it. So they'd run another 500 simulations. So long story short,
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we were just too early because models weren't quite intelligent enough yet to actually make
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predictions and save people design iterations. That all changed massively when Transformers were
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introduced, and suddenly you could actually train an AI model on ten, 15,
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20 fairly complex simulations with huge design spaces and get a prediction for a future design
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run that actually helped you make a decision and was, like, miraculously correct without having to
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rerun the simulation. And that only happened really recently. It's only been really in the last,
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let's say, six months, that I think this space has gotten really exciting. And you can create
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foundational physics models that predict simulation runs without having to do them. Yeah,
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that's fantastic to hear, Richard. And I think it also helps in kind of taking care of a lot of
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historical data, which in the past people couldn't have used it. Is that a fair statement? Because now
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when you're working with, you know, transformer models which can process, you know, not just, you
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know, multiple simulations, but a lot of, you know, historical data to kind of predict the future
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much more accurately. Is that a fair statement? I've always loved the idea of that. I've gone to
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all of the big engineering companies and I've asked them, hey, how many chassis simulations do
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you actually have? And they're like, oh yeah, I think we've run 150,000 of those in the last six
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months alone, and we probably have a million in storage. And then we tried to build AI models that
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actually learn from them. And then you very quickly realize how much of a problem data
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uniformity actually is, because, yes, they have 150,000 simulations, but 150 of those
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were designed by this person who had chose slightly different set up conditions, and they
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changed software vendor six months ago. And so that's a completely different silver. And
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comparing this is apple and oranges. And so I think in general that is the idea. But in reality,
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just like with every historic data problem, it's remarkably hard to go and sort through all of
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this data and actually bring it together. And so with the latest transformer models, I don't think
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that is that much of an issue anymore, because you can literally come up with an intelligent model
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from fairly few designs and simulations, and people have tried to come up with ways to bridge
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the gap. But yes, it's been. That's where the real value is. And it has historically been very, very
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hard to unify all of this. Yeah, that's a fantastic insight for our viewers today because, you know, we
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kind of assume that, you know, you have tons of data and you can make progress. So now let's pivot
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to a little bit more as to because there's a lot of excitement in the industry about where the
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future is headed. The potential that we are talking about is not just limited to the physical
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simulations, but a lot of other industries. So I would love to get your take on what are the other
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industries, where are we actually venturing and some of the hard happening items around physical
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robots? Uh, I would love to hear what you guys are up to. And what are you seeing in the industry? So
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monolith and I think we took a very different route to all of the other startups and even big
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engineering companies in this industry, because we were too early for the simulation space. We
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basically gave up on simulations and instead focused on testing, which very different idea. You
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basically say, hey, look, everyone, we've tried to simulate what happens with this chassis or in
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this crash test, it didn't work. The reality was more complex than any simulation that we can
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really run. So we're just going to go and have to test this anyway. And so we came up with this
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counterintuitive notion that simulations are good, but they will never be as good as the real
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world. And so instead of running simulations, why don't we directly include AI into the real world?
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Learn from real physical data, real physical prototypes. And this is where we actually started
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getting into robotics, because within robotics, one of the big topics out there is what people call
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um, the sim to real gap, where everyone is excited about how I can now run a million simulations of
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a robot on a cloud. But I've been arguing for a while, um, that this doesn't really help
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you if you ask a robot arm to essentially pick up a plastic bottle in virtual reality, this plastic
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bottle is solid. It's firm, it doesn't move. It's rigid because simulating how plastic crumbles
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when you touch it is remarkably hard and takes a huge amount of computational effort. That you
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could run in two seconds is impossible. And so instead of doing this in virtual reality,
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basically you could do it in the real physical world. You could set up a robot, put it into a lab,
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and just practice with a water bottle and just see what does it really do, like learning faster
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with fewer data points from real physical data is not the same thing as the physical
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simulation world, but as a different area of machine learning where you're literally trying
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within control systems to just see how do I very quickly learn in real time, in a feedback
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loop, in a real world environment? There's a couple of use cases that we've published as monoliths,
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where these things have actually yielded great results. There's a case study published with
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Nissan where we sort them, got them off the path of, hey, let's try and simulate everything and just
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say, look, guys, like in physical testing, there are very simple components in your systems, just like
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simple bolts, right? Like you bolt together two metal components should be trivial, but turns out
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is surprisingly hard. But somewhere out there is specialists who spend 90 years trying to figure
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out how to attach two metal plates with a bolt. And there's a lot of knowledge in this. There's a
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lot of hardware testing in this. I mean, okay, why don't we just take all of this hardware data, put
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it into a machine learning algorithm and have it learn. If I'm going to go and build this, what's
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your recommendation? What's going to happen in the real world? No simulations, just learning from real,
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real world experience. And it turned out that worked really well. Like once Nissan started
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rolling this out for physical tests, they could reduce testing across all of their chassis by
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like 17%, which doesn't sound like a lot. But a lot of these tests are very critical for safety, so
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they couldn't be omitted. Awesome. Awesome. So as we are kind of expanding into the other industries
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and looking into, could you give us some perspective on what other industry segments are
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you kind of expanding into or looking into? Uh, you know, there's a lot of buzz in the industry about
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collaborative robots or humanoid robots. Are you looking into those areas as well? So for me, within
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physical AI, the biggest areas are, number one, automotive autonomous cars
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have made a huge leap in the last three months alone, in particular through releases like Nvidia
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Alpa Mayo, where your car cannot argue with you and say, no, I'm not going to go and turn left
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because there's a cyclist on the road there and it stops being the it stops. It's not that these
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AI models were black boxes. It's like, well, I don't trust my autonomous car because it's a black box.
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I don't know what it does. I don't trust it. They cannot argue back and explain in words why
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they've tried to do it in a specific way, and even involve you in the process. So that and the fact
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that the enormous amount of compute that is now available, thanks to the AI boom, they can train
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autonomous cars in a completely different way. So automotive autonomous cars, I think, are the number
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one area for me where I'm expecting big jumps. The second area that I think is really huge is
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manufacturing. Like I keep saying, like when Jensen Huang goes on stage and says it's going to be a
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$50 trillion industry by 2050 physical AI. I keep joking that out of that $50 trillion,
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probably 49 trillion is in good old fact, good old fashioned manufacturing.
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Like, how do I create a Starbucks cup? Like somebody needs to manufacture that. Somebody needs
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to check that the quality of this cup is actually all right. Right. Like there shouldn't be a leak in
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that ideally. And you should be able to close the lid on it. That's a lot of manufacturing quality
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control. That is a lot of robots and cameras trying to figure out does this actually work?
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Nobody wants to look at a Starbucks cups every morning to see whether it's perfect. And so that
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is I think, the biggest use case out there. Yeah, I'm mentioning these two first because I think
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these are the real big ones. Um, humanoid robots. I know they get the most attention in the media
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because like a dancing robot is always fun to watch. But that said, there's just
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still a lot of technical challenges that we have to overcome in humanoid robots. It's true that if
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you put ChatGPT into a robot, there's this moment where you amaze. Because suddenly this thing can
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see. It can talk to you, it can reason and argue back. But the problem is, it still does these
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things fairly slowly. There's a little bit of a lag here, right? And it still needs to learn a lot
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of different things. And it can very quickly be out of scope when you realize are actually this
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is a fantastic robot. And it's learn how to cook, but it doesn't work in my kitchen. I've heard that
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right. Like there's problems with renting Airbnbs in California these days because robotic
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companies are renting so many kitchens to train their cooking robots that you can't get an Airbnb
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in California anymore. It's probably exaggerated, but I think it's one of these funny anecdotes
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that just say that it's still quite early within robotics. That said, there have been
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moments recently where I'm thinking we might be on the verge of a breakthrough. So the journey has
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begun. And, you know, we have a long ways to go. But this is fascinating, Richard. We can have a
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separate episode. Just going deeper, dive on this. Um, for the interest of for the sake of time, uh,
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I'd love to kind of wrap this up right now and come up with, uh, you know, your parting advice,
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share your parting advice to the viewers. Uh, if they're listening to you, what's next that they
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should do after this? So I think the most interesting thing I've learned working in AI over
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the last eight years is that
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sometimes you have to get out of the AI space to make actual progress. Yeah, I know
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it's a little bit counter-intuitive, but if you look at what engineering companies make the
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fastest progress, like SpaceX, they actually do this in a very simplistic manner. They're
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like, let's go build this rocket, let's go test this rocket and see what happens, and then learn
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from this and iterate from this. I think engineers who love. Next generation tools, whether that is
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advanced simulation or AI, can get very swept up in, oh, I'm going to go and solve this with AI and
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then don't realize that in many cases, sometimes there can actually be a very simple and intuitive
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solution and are practical, right? Like get out of the simulator and just check whether this thing
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drops when you sort of stop holding it, right. Like can sometimes actually solve a lot of problems.
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Awesome. Awesome. So my closing thing would be just AI isn't replacing an engineer, it's giving them
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the superpowers to use it constructively and learn from it, test more and iterate more. Thank
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you everyone for joining us for this episode. We had a fantastic conversation with Richard. I'm
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sure you all will love listening to this and stay tuned for more. Thank you.
